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Scrabbling for Mastery

a patzer's journey

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Zyzzyva iPhone app is feature complete
Sorry about that last post. Yesterday was such a horrible day for so many reasons.

Anyway, tonight I've finally completed all the features that will be included in the initial Zyzzyva iPhone release. For the next few days, I'll be making smallish UI improvements and fixing bugs, but no more features will be implemented before I submit it to Apple.

I'm pretty excited to get this app out into the world. I'm happy with how it has turned out so far, and I'm anxious to implement more features I know will make it even better. I almost can't believe I've actually done it. I started from nothing, no mobile device programming experience at all, and created a Zyzzyva app that does most of the things I could only imagine a few months ago. Sometimes I just pull my phone out of my pocket and look at it, thinking about how neat it is that I can make it do what I want.

After I submit this sucker to the App Store, and after I create a desktop 2.1.6 release to fix CSW12 playability numbers, I'll be taking two weeks off from Zyzzyva development. I really need it. I'll be back in action in January, working on the Executive Producer feature requests and desktop Zyzzyva 3. I have a lot of plans to improve both the desktop and mobile versions of Zyzzyva in 2012, and I can't wait to get started, so I'm going to have to force myself to take some time off.

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And there was much rejoicing throughout the world!

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